Mike Marrotte

Mike Marrotte

signalform studio

I build fast, useful prototypes for ideas that are still messy. My work sits between AI tools, storytelling, interface design, facilitation, and cultural sense-making. I'm good at turning abstract questions into working experiences people can actually touch, test, react to, and learn from.

Through Sleepy Planet, I design immersive reflective experiences that explore agency, identity, ambiguity, and meaning through play. Through my strategy work, I help organizations clarify complex missions, synthesize scattered inputs, and turn human context into something legible and useful. The through-line is simple: I create interfaces for human context.

Common Era's sprint feels like a perfect place to apply my skills and expertise: smart people, imperfect information, a meaningful cultural challenge, and a short window to make something real.

get in touch

mike@signalformstudio.com

703 431 9026

hey common era folks,

I'm , and these are some things that I've built.

Narrative systems designer and builder of human‑centered
interactive experiences.

scroll to see the builds

the builds

Cohort Atlas — 3D constellation view 01

The Cohort Atlas

A 3D interactive constellation mapping 18 experience-design practitioners, their research questions, and the relationships between them. Hand-rolled canvas — no Three.js, no libraries.

live · pure js/canvas · cloudflare

Frontier Security Institute — public website 02

Frontier Security Institute

Full public website for a national-security AI policy organization. End-to-end design and build — all graphics, layout, copy direction, and code shipped solo in Claude Code.

live & current · shipped solo

Afterglow — discussion series signup 03

Afterglow

A side project built with a colleague. I did all the coding; they assisted on concept and copy. An event signup for a recurring discussion series with attendee limits and waitlisting.

live & current · collaborative build

Signalform Console — operations view 04

Signalform Console

A common operating picture that fuses units, schedules, dependencies, and decisions into one shared timeline. Five workspaces, one threading scenario, zero dependencies.

interactive demo · single-file · no backend

Thanks for looking.

If any of this resonates — or if you want to riff on what a sprint prototype could look like — I'd love to talk.

— mike